﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace HermesProxy.World.Enums
{
    public enum UpdateTypeLegacy
    {
        Values        = 0,
        Movement      = 1,
        CreateObject1 = 2,
        CreateObject2 = 3,
        FarObjects    = 4,
        NearObjects   = 5
    }

    public enum UpdateTypeModern
    {
        Values         = 0,
        CreateObject1  = 1,
        CreateObject2  = 2,
    }

    public enum ObjectCreateType
    {
        Create1 = 0,
        Create2 = 1
    }
}
